Where to find archeology trainer in wow




















Please enable JavaScript in your browser. Live PTR. Classic TBC. Quick Facts. Comments Comment by Mistwhisper Why am I not surprised? Comment by Just remember, in Latin it begins with an I. Comment by ilfuso "X" never ever marks the spot. He serves the Horde in their searches to fortune. Fortunate, blizzard made Archae so that spawns cannot be taken off :. Comment by shadowaninja Occasionally the following dialogue will appear: Archaeology is the search for fact. Not truth. If it's truth you're interested in, Cuddy Nordlinger's Philosophy class is right down the hall.

So forget any ideas you've got about lost cities, exotic travel and digging up the world. Seventy percent of all archaeology is done in library. We cannot afford to make mythology at the face value. Lana Dubing flutters her eyelashes on Harrison Jones.

I will be here doing research if anybody's got any problems for the next hour and a half. Comment by Quilan Surrounded by three female students, to those who don't catch the refrence watch the Last Crusade movie.

Archaeology, Indiana Jones refrence paradise. Comment by Obolon It's not his first appearance in the game, by the way. He appears in other places, including as the quest giver for an escort quest : Harrison Jones. Comment by Nees Here's the original dialogue from Indiana Jones and the Last Crusade: Indiana, dressed in professorial tweeds, stands before his class.

He turns to the blackboard with a piece of chalk and writes the word: "FACT. If it's truth you're interested in, Doctor Tyree's Philosophy class is right down the hall. So forget any ideas you've got about lost cities, exotic travel, and digging up the world. We do not follow maps to buried treasure and "X" never, ever, marks the spot. Otherwise, you might find yourself on a seemingly senseless zig-zag pattern often. Comment by Further clarification: It seems that percentages don't change when a rare project is completed, from my experiences.

Even at 84 with Archaeology, getting a Tol'Vir digsite alone is considered "rare", since only one zone in the entire game has the sites: Uldum. So even though the shard counts are identical to other projects, you'll see an increase in available keystone slots on projects for the Tol'Vir to speed things along.

One final note: for those of you with outstanding amounts of patience like me , due to the rarity of Tol'Vir sites, the lucrative abilities and stats of their artifacts, and the fact that every project has at least one, if not three keystone slots I've been selling every one I loot for 1.

In fact, they sell so fast I'm considering doubling my price, seeing as how I control the entire keystone market on my realm. Remember when I said archaeology won't make you money? Well, apparently I was mistaken. If you're willing to sell the shortcut items, you can make quite the pretty penny from the profession. Comment by Keep in mind that you can buy the green items associated with archaeology off the AH, though expensive as hell atm g - g having a steady flow of them will make your leveling go much faster.

Like others are saying, im finding after holding onto four or so dwarf rune stones that i am now digging them up faster than i can use them. Better loot available from old world surveying anyhow imo. When i can skip past outlands i intend to do so but for now im still hopin for one of the many old world epics compared to the what two?

Havent seen a Tomb Raider reference yet, anyone else know of one? Something worth noting, is that old world projects usually require 35 fragments for common projects and have a maximum of one rune slot. Then this post is for you! While I may not have solved all archaeological rares, especially now that Mists of Pandaria has arrived, after hundreds of hours dedicated to the cause I can say this - there is a method to the madness!

And I say madness because archaeology is one profession that should not be taken lightly. Get ready to dig Archaeologically speaking, the Night Elves thoroughly dominate Kalimdor, Dwarves and Trolls the Eastern Kingdoms, and Fossils neatly scattered across both. Outlands are only for the Orcs and Draenei archaeological finds. While Northrend is proving most interesting with Night Elvish and Troll Fragments popping up in addition to the expected Nerubian and Vrykul Fragments.

For anything Tol'Vir, it's all in Uldum and Uldum alone. Unfortunately, dig site spawn locations in Uldum share the same continent as Kalimdor - maximum total of four. Mogu and Pandaren Fragments currently appear all throughout Stay tuned for more! For those of you seeking dig site locations and available rares for each race, see below.

TOL'VIR There are six rare Tol'vir artifacts: Pendant of the Scarab Storm requiring fragments with 3x Tol'vir Hieroglyphic sockets Ring of the Boy Emperor requiring fragments with 3x Tol'vir Hieroglyphic sockets Staff of Ammunae requiring fragments with 3x Tol'vir Hieroglyphic sockets Crawling Claw requiring fragments with 3x Tol'vir Hieroglyphic sockets Scimitar of the Sirocco requiring fragments with 3x Tol'vir Hieroglyphic sockets Scepter of Azj'Aqir requiring fragments with 3x Tol'vir Hieroglyphic sockets There is also one common artifact that alchemists will eagerly hunt for, as it has a chance of containing Recipe: Vial of the Sands : Canopic Jar requiring 45 fragments with 2x Tol'vir Hieroglyphic sockets Click on the link for detailed dig site locations - Tol'vir Archaeology Fragments.

Comment by karlww I can't wait til I find a series of small walls! Finding Fossils around the zoo to create the puzzle and be able to produce Dinosaurs for your zoo by their DNA. Comment by Dreadmight Does anyone know what the final icon is for on your Archaeology page? The one with the pack and digging tools?

I'm nearing the mark and haven't figured out what it's for. Comment by Pro tip: Don't turn in any artifacts until you're at least skill level. You'll see why later. Getting parts of artifact with survey was implemented in Before it was 3x each survey after 75 skill. Also, Canopic Jars are no longer poor quality and now show as white standard items.

Those are Tol'vir items that might contain " Recipe: Vial of the Sands " for alchemist. This recipe craft a mount which also was made Bind on Equip from on Pickup in this hotfix. Comment by Sibrina Findings can be located on stone structures, such as at sets of ruins at times. Don't pass over them assuming you can't dig through solid rock or quartz.

Comment by I was leveling my alt's archaeology after hotfix, and it seems from the very beginning Survey is already possible to dig up 2 to 4 fragments.

Also I've come across to have three digs in a roll at the same point. Never happened for my main, so I guess that's just possible but with very small chance. Edit: At 75 it's 3 to 5 fragments. Comment by I would recommend to level your 80 alts' archaeology as well if you like me have multiple 80s and if you are looking forward to specific rare item for example, the troll sword. After the dig sites may show up in annoying place in the Eastern Kingdom, i.

Leveling your 80 alts has several benefits: 1. It helps to consume your alt's rest bonus. The weapon is bind to account, obviously. Save Keystone for your main. You can only Solve specific race like troll and keep below easily. While digging you can also discover new flight points in Azeroth for your alts. Comment by weirdunclebob I couldn't see it mentioned anywhere so I have to ask the question. Once I've made an item - say the Atal'ai Sceptre - it's recorded in my log as having been made, I have an actual item in my bag and the title's in grey letters.

Can I get rid of the item or do I need to keep that, too? I've only received items with grey titles so far but I don't want to throw away something I might need! In Zul'Drak for example. Night Elf Archaeology Fragments can also be obtained in Northrend. In Crystalsong Forest for example. Comment by Joodass I don't know if this has been mentioned before and I am aware I stand the risk to be downgraded but I couldn't find the 'spade' icons on my map the other day and really got confused about it There is a tick box on the bottom right hand side of your world map next to the 'Show quest Objectives'.

Ensure this is ticked and you shouyld then be able to see the icons again. Comment by karlww an addon could make triangulation more popular, but it's unlikely we'll see one soon. Comment by mozhils I stopped gaining skillups from digging after I reached You are welcome to check it out. And of course, if I made some errors, let me know, I'll try my best to keep it up to date.

Checklist Datundra. Locate all dig sites. There will be four available at a time, and once you dig 3 times in one, another will appear in a random area in that same continent.

It may be tempting, but don't do it yet, you'll see why later. You can now extend your Archaeological studies to Outland! After level , you now must work to reaching level , but with this schedule, you'll make it in no time at all. Without rested, you would get This is also good with herbalism and mining, where you get between and 11K per node. If only they let you get XP for fishin' and cookin'. Comment by Some Archaeology-leveling hints that have been mentioned elsewhere, but should be on the first page so new archaeologists will see them.

Gain your skill ups only through digging until 50, when digging stops giving skill points. Then use all your accumulated fragments at once to level more efficiently. Fossil dig sites will continue spawning after you have made all the fossil items, and as you level you will eventually be drowning in fossil fragments. So the only time you should visit a fossil dig site is when you need to clear it off your map so another site will spawn - you will get plenty of fossil fragments this way in time.

Since more fossil rares have been added, I don't think this advice applies anymore. Of course, the same logic can be applied to any race if you're not interested in discovering any more of their artifacts for whatever reason. Edit: Note that there is now a cap at fragments. It still makes sense to save up those fragments, but go ahead and solve your artifacts whenever you're about to reach the cap, or the fragments will only go to waste.

For example, say you want Tyrande's Favorite Doll , a rare Night Elf find which can be discovered after skill. While leveling, dig all the available Night Elf digsites, but level up by completing artifacts for other races until you reach Then complete your Night Elf artifacts.

This is likely to save you digging in the long run, as you are not wasting your Night Elf fragments before they could potentially be used to discover Tyrande's Favorite Doll. Don't plan your gear set around Archaeology finds.

They are called rares for a reason. I love the option of double-right-clicking on the screen to survey. Broken as of 20 Feb, here is the bugfix. Archaeology Helper doesn't do a lot else but is brilliant at narrowing down where to survey use it with GatherMate 2. Num Lock is usually the auto-run toggle. Lots of people are complaining about the travel time; it feels like a plus to me because I get a lot of reading done.

In any case, minimising the amount of time staring at your screen will make Archaeology feel a lot less mind-numbing. Comment by While enjoying Archaeology I have written a guide for my guild. Several people have suggested publishing it here, so: Here it is.

It contains help with starting up, leveling, finding items, completing the achievements and more. I hope it is of help to you on your artifact finding ventures.

Comment by Not sure why, but the Eastern Kingdoms are way easier to fly due to higher and more consistent altitude limits. In Kalmidor the upper limit is lower than the treetops in many cases. Setting a course and alt-tabbing out is problematic in Kalmidor, because either the upper limit halts progress or some obstruction like a tree or a zone-wall does.

Every Kalmidor zone seems to have a wildly different height limit, so constant attention to pathing is required. Then use the Dalaran portal to get to the Caverns of time. That helps you get to the Tol'Vir items or items in the lower half of Kalimdor very quickly.

Note: You have to do some quests before these portals open. These save a lot of time. Comment by Just curious if anyone has run into this yet, and if so, if it is actually related to the Archaeology profession? Twice now I have been working on rare artifact completions, and twice now, at two separate locations both troll dig sites after I picked up a set of fragments, I had a voice play across my speakers.

It says, "You will die". I had another voice over happen at a a dwarf ruin, but I could not make out what it said, due to some unfortunate background noise drowning it out.

Can anyone else confirm they have heard anything similar while working on Archaeology? I am at and have solved 7 rare artifacts at the time of this posting. The first time I heard the voice was after I was and had solved 6 rare artifacts. Update: Received a strange voice again stating "You will die.

Confirmed with a guild mate that he also is receiving voice-overs when picking up keystones. Edit: Downgraded? I don't understand. This is a legitimate question. This specific topic has not even been broached on this item as far as I can tell.

Comment by atributz With the addon Archy unable to determine a more precise mechanics of excavation. Size of location really does not affect on the light bulb. Comment by hotdogee 7 new Tol'vir digsites were added in patch 4.

Comment by Jwang I am the bone of my pick Luck is my god and patience is my virtue I have solved over a thousand projects Unknown to dungeons nor known to raids Having withstood madness to follow the pointer Yet these hands will never hold epics So as I pray Comment by jahf Well, after 92 commons finds, 14 rare finds, and innumerable duplicates all I can say is: Night Elves were some serious litterbugs.

They were still a hereditary monarchy until very, very recently. It's more of a misnomer to call the artifacts Night Elf artifacts, as they still tell important stories of all elves. Tyrande was around at the time of the sundering and Kael'thas was the grandson of the leader of the Highborne that were exiled by Malfurion.

Meaning a lot of these artifacts are from times in the living memory of the elves. And yes, I'm aware that there is some question as to whether the Sunwell actually granted immortality. My point is that all elves are usually extremely long lived and what can be discovered about their culture from archaeology can be answered by simply asking an elf who was there or who is just a generation or two behind.

It would be more interesting to see human and gnome artifacts. Yes humans descended from Vyrkul and gnomes were created along side the Earthen dwarven anscestors , but both races don't have nearly the life span most elves seem to. Meaning that there is a much bigger possibility of learning something not currently known about both peoples. Or why are there only one type of Trolly aritfacts? My long winded point is this: While the elves have diverged culturally with each other, for them it has only been a couple of generations, and in some cases, within their lifetime.

It makes sense that the artifacts aren't split yet. Comment by Evilry Tips for painful repeated "Red" indicators: If you get your first dig a red, then don't mount and move. Simply dig few more at that same spot. You will see the indicator direction changes. It effectively reduces the target area of the next stop.

Once you are confidence of your next move, mount and go. You will usually get it close. Comment by Yakuza9 Can someone tell me what is the last freaking icon on the archaeology profession window! Do I need the expansion to use this skill? Comment by George14 Archaeology will be used to summon random and optional bosses in Zul'Gurub. Comment by Swordy Outlands seems like an easier grind when it's available.

There are only two races, and everything found can use at least 2 keystones. The downside is that the rares take a lot more digs to complete, while only allowing the usual cap of 3 keystones. Comment by jokerdonny Seven more rare artifacts to be added in 4. Comment by karioth I'm pretty sure that archaeology has already claimed more souls than Frostmourne.

Comment by JoyCrux Anyone wondering what the new Archy items are for 4. Comment by If Cold Blood is active while you survey, your pick will look frostier. Comment by My method for making Archaelogy go a bit faster in addition to other comments already posted here I'm a level 85 mage at around skill at Archaeology now Create key bindings for "Survey" and for summoning your flying mount - it saves a lot of time over having to mouse over and click a button. I have a separate action bar for non-combat where I put these.

I also have a few combat keys in case a mob attacks me. Initially, the mobs are low level so I typically ignore them, even if they are attacked me, as long as the don't interrupt my surveying. When I find the artifact, i will zap any that are still on me. After you survey, run in the direction on of the telescope duh!

Technique: If you point the camera straight down and zoom out, I find it makes it easier to imagine the staight line the I should run along.

Alternatively, try to line up the barrel of the telescope with your character i. It is not super-important to be exact, I have found this to be one of those time saving things since it saves on the number of surveys I do.

It will seem like this takes more time at first but after you practice you will be able to line it up very quickly. If the survey is green - run for a "relaxed" count of 4 in your head. This is usually enought to get me right to the artifact if I line up properly. If I get another green, I will run for 3 seconds, then 2. Since everyone counts at a different speed you'll need to figure out what works best for you. If it is yellow - run for a count of 8 or twice what you do for green.

If you run in a wall during this time, just stop and survey again to judge the direction and use your summon mount hotkey from step 1 to fly over the wall in the right direction. Just land on the other side of the wall and survey again. Same thing if you reach the bottom of a cliff wall. If there is an obstacle you can run around, do that and survey again on the other side.

If it is red - run for a count of 10 2 and half times what you do for green. The direction indicator for red has some error in it so isn't worth running too far before surveying again.

If you reach an obstacle, follow the same technique as step 4. As a mage I also Blink here Other things worth repeating: - Don't solve anything until you are no longer getting skill points for find artifacts - Save the artifacts for the race that you really want the reward for - but as someone else noted, there is a cap of I would say don't go out of your way for them but if they are nearby go ahead and use them - you still get a skill-up for solving fossil fragments.

Once you get closer to being skill-capped I imagine it makes less sense to solve fossil - Use up the "keystones" to get the skill-up - they count as 12 fragments. I don't see any reason to save them up. The Archaeology skill required to summon the boss is only Confirmed by being and not being able to, solved an artifact and was and able to.

Blizzard likes to use increments of no less than 5 for their requirements. Enjoy getting the archaeology to get some easy loot. Comment by Note that patch 4. Because these quests require you to redeem 3 Key Stones from each of the races, it has become wise to save all of your Key Stones such as the Highborne Scroll , rather than using them to solve artifacts unless of course you are anxious and willing to use up your Key Stones to solve a rare artifact.

Comment by Gameeommy If a race is pulsating in the Archeology tab, it means that you have enough fragments to complete an artifact. It's just there to get your attention. Comment by Do rare items have priorities? All I have left to complete are the BoAs. I made all the way to the Professor title and beyond and still not a single useful item. I've been at 50 for over twenty surveys and not a single level up has happened in that time.

So, the advice that tell you to continue to Survey until you get to need to be modified sadly to include the fact that it caps out at Comment by Wordsmith Stand around and watch for a while and you'll see him and his students acting out a familiar scene from Raiders of the Lost Arc! Comment by If you can't fly, this profession will suck for you, imo. A lot of traveling and moving back and forth. Also use your hearthstone as an advantage. Comment by jd Now that we have all been doing Arch for a while, you have probably reached the point where you have solved all the artifacts for some of the common races e.

Elf and Troll. However, if you are like me you are probably still farming for rarer races e. I would suggest you stop solving artifacts from the races that you have completed. Just collect the fragments as you happen upon them, and then if blizz adds more artifacts in a future patch you will be able to solve many quickly.

Comment by I've maxed out archaeology and still grinding it completionist obcessed - I must make one of every item from every race at least once! I'm chasing Tol'vir fragments the most at the moment. I have discovered a little flight-time efficient method.

I start at the northern most digsite in Kalimdor, dig it out regardless of race, then move to the next closest one, rinse and repeat heading south. Eventually the newly spawning dig sites start moving south with only an occasional one or two popping up north again, so I whizz back and get them and drive them south as well. I have dug out the 4 Uldum sites to find 1 more spawned there as a result, so it is possible to get 5 sites to dig there in a row.

I've found this also works with the other continents but to a lesser degree, as to drive them all into the one spot isn't quite as flight efficient, but it does still work somewhat. For the most part I'm currently now only digging on the other continents as an occasional thing when I'm in the area doing something else anyway; as a short detour to get a dig site done isn't grindy at all but it's still helping gradually make the other race's items.

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